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2024, otome visual novel

Veilcrest: Trial of The Arcane

An otome visual novel set in a hidden magical academy.

straight after Ruby Dreams

Veilcrest: Trial of The Arcane cover artVeilcrest2024, PC / Steam / iOS / Android

what I did

I planned the puzzles as one connected system, built a number of them myself, and worked with our story writer so each one fits the story instead of interrupting it. I also built the quest system and owned the UI. We started Veilcrest straight after Ruby Dreams and finished it in October 2024. Built in Unreal Engine 5, in a mix of C++ and Blueprints.

the hard part

The deadline. A full visual novel in under four months, right after shipping Ruby Dreams, left no room for guesswork. A big part of my job was planning: breaking the game into pieces and splitting them across the team so everyone had a clear share and it all landed on time. It did.

the highlights

  • A full visual novel shipped in under 4 months
  • Planned the puzzles and fit them into the story with our writer
  • Built the quest system and owned the UI

a few screenshots